Embershard Leaderboards Reference Map News Sign in Create an account

The Stillwife boss

Kept the whole garrison on its feet through the siege, and keeps it on its feet yet.

Combat 85, found in The Still-room. Pays 1,160 combat xp, which never decays and never scales with your combat level.

Fights as magic, so it attacks your armour's style and defends against your weapon's. A ranged weapon lands against it as though its armour were 12% thinner; a melee weapon as though it were that much thicker. Wearing ranged armour does the same to its swings at you.

Its numbers

Health
5800
Accuracy
78
Damage
55
Armour
87
Coins
1135–2107

A monster is written down the same way you are: a combat level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

nothing 1 in 1.001

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 2026 coins at any vendor, and that is the whole of what it is for.

Its pet, rolled on its own on every kill:

Cellar cat 1 in 3,000

Its feats

Each is one hard, specific thing done to it, worth points and nothing else. How feats work

Regular in the Still-room · a boast, 1 point · held by 0

Kill the Stillwife 100 times.

Short work of the Stillwife · a boast, 1 point · held by 0

Kill the Stillwife in 3 rounds or fewer.

The Stillwife unhealed and unenchanted, nothing worn above combat 32 · a song, 3 points · held by 0

Kill the Stillwife wearing nothing above combat 32, with nothing enchanted and no healing. A potion in the bag spoils it, even one never drunk.

Ninety in the Still-room, nothing worn above combat 62 · a song, 3 points · held by 0

Kill the Stillwife 90 times in one run wearing nothing above combat 62. Every kill of the run counts: anything worn above combat 62 at any kill spoils the run until it restarts.

Twenty-five untouched in the Still-room · a saga, 4 points · held by 0

Kill the Stillwife 25 times in a row without taking damage.

Forty-five in the Still-room, nothing worn above combat 52 · a saga, 4 points · held by 0

Kill the Stillwife 45 times in one run wearing nothing above combat 52. Every kill of the run counts: anything worn above combat 52 at any kill spoils the run until it restarts.

Privacy Rules Report a problem