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Sealed champion

Buried with full honours and a good blade, and the mourners shut the door rather quickly.

Combat 66, found in Cairnfell: the deep barrow. Pays 204 combat xp, which never decays and never scales with your combat level.

Fights as melee, so it attacks your armour's style and defends against your weapon's. A magic weapon lands against it as though its armour were 12% thinner; a ranged weapon as though it were that much thicker. Wearing magic armour does the same to its swings at you.

Its numbers

Health
1018
Accuracy
59
Damage
43
Armour
68
Coins
122–227

A monster is written down the same way you are: a combat level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

Wighthide ×1–2 1 in 2
nothing 1 in 2.01
Champion's blade 1 in 400

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 218 coins at any vendor, and that is the whole of what it is for.

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