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Hollowtusk boss

No harder to hit than the rest, only far slower to fall. The bones by the walls were patient too.

Combat 18, found in The Rotmaw: the deep. Pays 43 combat xp, which never decays and never scales with your combat level.

Fights as melee, so it attacks your armour's style and defends against your weapon's. A magic weapon lands against it as though its armour were 12% thinner; a ranged weapon as though it were that much thicker. Wearing magic armour does the same to its swings at you.

Its numbers

Health
213
Accuracy
18
Damage
15
Armour
16
Coins
30–55

A monster is written down the same way you are: a combat level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

nothing 1 in 1.43
Troll hide ×2–5 1 in 3.33
Hollowtusk's tooth 1 in 1,000

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 53 coins at any vendor, and that is the whole of what it is for.

Its pet, rolled on its own on every kill:

Tuskling 1 in 3,000

Its feats

Each is one hard, specific thing done to it, worth points and nothing else. How feats work

Regular in the Rotmaw · a boast, 1 point · held by 3

Kill Hollowtusk 50 times.

Untouched by the tusk, nothing worn · a boast, 1 point · held by 0

Kill Hollowtusk without taking damage, with nothing worn.

Thirty in the Rotmaw, nothing drunk and nothing worn · a tale, 2 points · held by 0

Kill Hollowtusk 30 times in one run with nothing worn and nothing drunk. Every kill of the run counts: anything worn, a potion carried or drunk, a bandage used or an elixir running at any kill spoils the run until it restarts.

Fifty-two in the Rotmaw, nothing drunk and nothing worn · a saga, 4 points · held by 0

Kill Hollowtusk 52 times in one run with nothing worn and nothing drunk. Every kill of the run counts: anything worn, a potion carried or drunk, a bandage used or an elixir running at any kill spoils the run until it restarts.

Short work of the tusk, nothing worn · a saga, 4 points · held by 0

Kill Hollowtusk in 4 rounds or fewer with nothing worn.

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