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Grave-warden

Sees the dead off the road and into the ground, and takes a dim view of anyone not yet ready.

Combat 55, found in The Gallowsway. Pays 146 combat xp, which never decays and never scales with your combat level.

Fights as melee, so it attacks your armour's style and defends against your weapon's. A magic weapon lands against it as though its armour were 12% thinner; a ranged weapon as though it were that much thicker. Wearing magic armour does the same to its swings at you.

Its numbers

Health
732
Accuracy
48
Damage
35
Armour
57
Coins
83–154

A monster is written down the same way you are: a combat level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

Wraithhide ×1–2 1 in 2
nothing 1 in 2.01

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 148 coins at any vendor, and that is the whole of what it is for.

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