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Gate crossbowman

Keeps its post over a gate that is lying flat in the passage, and shoots as though it still stood.

Combat 73, found in Hallowgate. Pays 271 combat xp, which never decays and never scales with your combat level.

Fights as ranged, so it attacks your armour's style and defends against your weapon's. A melee weapon lands against it as though its armour were 12% thinner; a magic weapon as though it were that much thicker. Wearing melee armour does the same to its swings at you.

Its numbers

Health
1356
Accuracy
66
Damage
47
Armour
75
Coins
168–312

A monster is written down the same way you are: a combat level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

Drownhide ×1–2 1 in 2
nothing 1 in 2.01

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 300 coins at any vendor, and that is the whole of what it is for.

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