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Ashvoice

Speaks from somewhere under the drift, and the whole gallery stirs to the sound of it.

Combat 98, found in The Kiln: the drift. Pays 956 combat xp, which never decays and never scales with your combat level.

Fights as magic, so it attacks your armour's style and defends against your weapon's. A ranged weapon lands against it as though its armour were 12% thinner; a melee weapon as though it were that much thicker. Wearing ranged armour does the same to its swings at you.

Its numbers

Health
4779
Accuracy
123
Damage
63
Armour
113
Coins
669–1243

A monster is written down the same way you are: a combat level, and what its equipment would be worth. Accuracy is rolled against your armour, damage is a roll from 1 to a maximum, and armour never reduces a hit that lands — it makes the hit less likely. The better-armed side strikes first.

What it drops

One roll per kill from the table below. Coins and its trophy roll separately, so a kill can yield all three.

nothing 1 in 1.0025

Rolled on its own, alongside anything above:

Nothing in the game wants it — no recipe, no enchant, nothing to wear. It is worth 1195 coins at any vendor, and that is the whole of what it is for.

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